// $Id: intif.h,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $
#ifndef _INTIF_H_
#define _INFIF_H_

int intif_parse(int fd);

int intif_GMmessage(char* mes,int len,int flag);

int intif_wis_message(struct map_session_data *sd,char *nick,char *mes,int mes_len);
int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len);

int intif_saveaccountreg(struct map_session_data *sd);
int intif_request_accountreg(struct map_session_data *sd);

int intif_request_storage(int account_id);
int intif_send_storage(struct storage *stor);
int intif_request_guild_storage(int account_id, int guild_id);
int intif_send_guild_storage(int account_id, struct guild_storage *gstor);


int intif_create_party(struct map_session_data *sd,char *name);
int intif_request_partyinfo(int party_id);
int intif_party_addmember(int party_id, int account_id);
int intif_party_changeoption(int party_id, int account_id, int exp, int item);
int intif_party_leave(int party_id, int accound_id);
int intif_party_changemap(struct map_session_data *sd, int online);
int intif_break_party(int party_id);
int intif_party_message(int party_id, int account_id, char *mes,int len);
int intif_party_checkconflict(int party_id, int account_id, char *nick);


int intif_guild_create(const char *name, const struct guild_member *master);
int intif_guild_request_info(int guild_id);
int intif_guild_addmember(int guild_id, struct guild_member *m);
int intif_guild_leave(int guild_id, int account_id, int char_id, int flag, const char *mes);
int intif_guild_memberinfoshort(int guild_id, int account_id, int char_id, int online, int lv, int class);
int intif_guild_break(int guild_id);
int intif_guild_message(int guild_id, int account_id, char *mes, int len);
int intif_guild_checkconflict(int guild_id, int account_id, int char_id);
int intif_guild_change_basicinfo(int guild_id, int type, const void *data, int len);
int intif_guild_change_memberinfo(int guild_id, int account_id, int char_id, int type, const void *data, int len);
int intif_guild_position(int guild_id, int idx, struct guild_position *p);
int intif_guild_skillup(int guild_id, int skill_num, int account_id);
int intif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
int intif_guild_notice(int guild_id, const char *mes1, const char *mes2);
int intif_guild_emblem(int guild_id, int len, const char *data);
int intif_guild_castle_dataload(int castle_id, int index);
int intif_guild_castle_datasave(int castle_id, int index, int value);

#endif
